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A Mod of 270BC 1.5 by Cernel

changes from regular 1.5:

1) warelephant: attack 4; defence 1; 2 hitpoints; cost 12; transport cost 6
2) slingers and archer gain the ability to give support
3) spearman, swordman, hoplite and barbarian gain the ability to receive support
4) slingers defence increased to 2
5) slingers cost increased to 3
6) ballista defence increased to 1
7) barbarian cost increased to 5
8) fort cost lowered to 5
9) velites can build fort
10) bireme transport capacity lowered to 2
11) bireme cost increased to 8
12) ships can be placed in enemy sea zones
13) removed a factory in Leptis Magna and added a factory in Cirta
14) added 2 hoplite Lilybaeum; added 1 onager and 2 legionaire Roma; added 1 hoplite Thessalonica; added 2 peltasts Corinth; added 1 bireme SZ 70; added 1 peltasts Antioch; added 1 hoplite Sardis; added 1 hoplite Hatra; added 1 cavalry Siwa (all units added belong to the owner of the territory or of the other units in the same zone)

270BC



Created by: Doctor Che

Make yourself an empire around the Mediterranean Ocean (the known world),
in the era when Hellenes, Romans and Phoenicians ruled. Choose from a arsenal of
legionaires, hoplites, onagers, cataphracts, triremes, warelephants and many more.
Territory names are based on cities at the time given or
take 500 years (not easy finding names for all).

Alliances
RomanAlliance AntiRomanAlliance
RomanRepublic Carthage
GreekCityStates Macedonia
Egypt Seleucid
Parthia Numidia


Unit size should be 87.5%.


Units Stat:

Unit name cost att def move tCost tCap artSup art blitz 2Hit notes
archer 4 1 3 1 2 true
axeman 3 2 1 1 2 true
ballista 5 4 1 1 3 true
barbarian 5 3 2 1 2 true
bireme 8 1 2 1 2
cataphract 7 3 3 2 3 true true
cavalry 4 2 1 2 3 true
chariot 6 1 4 2 3 true true
city 15 0 0 0 0 factory
fort 5 0 4 0 0 true normal placement with city,
1 per territory per turn with legionaire or velites
hoplite 5 2 3 1 2 true
horsearcher 6 2 3 3 3 true
legionaire 4 2 2 1 2 true
onager 7 4 3 1 3 true
peltasts 2 1 1 1 2
slingers 3 1 2 1 2 true
spearman 3 1 2 1 2 true
swordman 4 2 2 1 2 true
trireme 12 3 2 1 6
velites 3 1 2 1 2 true
warelephant 12 4 1 1 6 true
Unit name cost att def move tCost tCap artSup art blitz 2Hit notes



For more Triplea maps visit this website
http://gormeirik.googlepages.com/tripleamaps

Modified by Veqryn and Cernel.
Map Reliefs and Sounds by Hepster and Veqryn.

270BC Cernel Mod