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Gun batteries that shoot down invading air units. Anti-Aircraft Guns are used as the specialized unit for shooting down aircraft. It appears in all versions of A&A. In AAC it can't stack. Starting with AAR it can stack, but only 1 AA Gun can fire. In AAG40 the cost is increased to 6.

Version Attack Defense Move Cost Special Ability
NGE 0 3 0 5 Fires first. Only against Aircraft. Can be captured. Only 1 shot. Only 1/area. Can be captured.
AAC 0 1 0 5 Fires first. Only against Aircraft. Can be captured. Rolls 1 die for each attacking enemy aircraft. Only 1/area. No combat movement. Can be captured.
AAE 0 1 0 5 Fires first. Only against Aircraft. Can be captured. Rolls 1 die for each attacking enemy aircraft. Only 1 unit in area can fire. No combat movement. Can be captured
AAP 0 1 0 5 Fires first. Only against Aircraft. Can be captured. Rolls 1 die for each attacking enemy aircraft. Only 1 unit in area can fire. No combat movement. Can be captured
AAR 0 1 0 5 Fires first. Only against Aircraft. Can be captured. Rolls 1 die for each attacking enemy aircraft. Only 1 unit in area can fire. No combat movement. Can be captured
AA50 0 1 0 5 Fires first. Only against Aircraft. Can be captured. Rolls 1 die for each attacking enemy aircraft. Only 1 unit in area can fire. No combat movement. Can be captured
AA42 0 1 0 5 Fires first. Only against Aircraft. Can be captured. Rolls 1 die for each attacking enemy aircraft. Only 1 unit in area can fire. No combat movement. Can be captured
AAG40 0 1 0 6 Fires first. Only against Aircraft. Can be captured. Rolls 1 die for each attacking enemy aircraft. Only 1 unit in area can fire. No combat movement. Can be captured

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