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"Powerful and nearly indestructible monarchs of the sea."
—Battleship description[1]

The Battleship is the most expensive and powerful unit in Axis & Allies, and for good reason.

Unit Stats

Version Attack Defense Move Cost Special Ability
NGE 4 4 2 24
AAC 4 4 2 24 Bombardment
AAE 4 4 2 24 Bombardment,Takes 2 hits to kill, recovers at turn end
AAP 4 4 2 24 Bombardment,Takes 2 hits to kill, recovers at turn end
AAR 4 4 2 24 Bombardment fire first,Takes 2 hits to kill, recovers at turn end
AA50 4 4 2 20 Bombardment,Takes 2 hits to kill, recovers at turn end
AA42 4 4 2 20 Bombardment Takes 2 hits to kill, recovers at turn end
AA41 4 4 2 16 Takes 2 hits to kill, recovers at turn end
AA14 4 4 2 12 Takes 2 hits to kill, repairs at start of turn, at naval base

Unit Characteristics

Battleships are able to carry out naval bombardment during the opening fire step of an amphibious invasion.

In TripleA, they can generally take two hits to kill, making them a more worthwhile investment.

In AAC, they are killed like any other unit, but in the later versions, they are 2 hits to kill. AAG40 adds the requirement of being add a naval base to repair.

Battleship

References

  1. Axis & Allies: Revised
Axis & Allies Units
Infantry - Mechanized Infantry - Artillery - Tank - Anti-Aircraft Gun - Industrial Complex
Fighter - Tactical Bomber - Bomber
Battleship - Aircraft Carrier - Cruiser - Destroyer - Transport - Submarine

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