Unit property values: allows this unit to participate in air battles, as a defending unit (strategic bombing only?)
<!-- Fighter --> <attatchment name="unitAttatchment" attatchTo="fighter" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType"> <option name="movement" value="4"/> <option name="carrierCost" value="1"/> <option name="isAir" value="true"/> <option name="attack" value="3"/> <option name="defense" value="4"/> <!-- canScramble and maxScrambleDistance are properties for scrambling. allows the aircraft to enter a surrounding sea zone if the enemy is doing an attack on or from the surrounding sea zone --> <option name="canScramble" value="true"/> <option name="maxScrambleDistance" value="1"/> <option name="canIntercept" value="true"/> <option name="canEscort" value="true"/> <option name="airDefense" value="2"/> <option name="airAttack" value="2"/> </attatchment>