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Feudal Japan

Added by RogerCooperFeudal Japan Conquest, designed by R. Larsson, is a board game style map of Japan, with only the historical starting positions of each clan (at about 1570). All other territories are neutral and have nearly the same income.
The map is similar to Shogun (Samurai Swords) boardgame.
Units have the same color, so you have to distinguish them by territory color, ships however have static flags (clan crest).
If you want to play it, let the AI run some of the other clans, choose more than 1 clan to play in an fictional alliance, or a combination of both. Each white connection is a canal too.
Contents |
Victory
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Each capitol is a victory city and you have to hold 10 for a honorable victory.
Order of Play
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- Ryuzoji
- Shimazu
- Chosokabe
- Mori
- Urakami
- Yamana
- Miyoshi
- Hatakeyama
- Asai
- Asakura
- Oda
- Takeda
- Uesugi
- Hojo
- Satomi
- Date
Units
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Attack/Defense/Movement/Cost/Ability/-----------------
Ashigaru---- 1 / 1 / 1 / 2 / Supportable
Teppo------- 2 / 2 / 1 / 4 / Supports Ashigaru attacks
Archer------ 2 / 3 / 1 / 6 / Supports Ashigaru attacks
Samurai----- 3 / 2 / 1 / 5 / none
Cavalry----- 3 / 2 / 2 / 6 / can Blitz
Castle------ 0 / 4 / 0 /12 / 2 Hit
Dojo-------- 0 / 0 / 0 /16 / Factory
Daimyo------ 4 / 4 / 1 /-- / 2 Hit, not rebuildable
Gunshikaro-- 0 / 0 / 1 /-- / mobile Factory, can be captured!, not rebuildable
Sea Units-----------------------------
Atakebune - 1 / 1/ 1 / 7 / Transportship
Oatakebune - 3 / 3 / 1 / 16 / can Bombard