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"Small, fast aircraft that threaten everything on land or sea."
—Fighter description[1]

The Fighter is the basic air unit of Axis & Allies and TripleA.

Description

Unit Stats

Version Attack Defense Move Cost Special Ability
NGE 3 4 4 12 Air unit. Can land on carriers
AAC 3 4 4 12 Air unit. Can land on carriers
AAE 3 4 4 12 Air unit. Can land on carriers
AAP 3 4 4 12 Air unit. Can land on carriers
AAR 3 4 4 10 Air unit. Can land on carriers
AA50 3 4 4 10 Air unit. Can land on carriers. Can escort/intercept bombers.
AA42 3 4 4 10 Air unit. Can land on carriers. Can escort/intercept bombers.
AAG40 3 4 4 10 Air unit. Can land on carriers. Can escort/intercept bombers. Can scramble
AA41 3 4 4 10 Air unit. Can land on carriers. Can escort/intercept bombers. Can scramble
AA14 2 2 2 6 Must land with friendly infantry. Upgrades artillery, air superiority combat or strafe

Unit Characteristics

The Fighter can be carrier on a friendly carrier.

Jet Aircraft

Main article: Jet Fighter

Long-Range Aircraft

Main article: Long-Range Fighter

Appearances

References

  1. Axis & Allies: Revised
Axis & Allies Units
Infantry - Mechanized Infantry - Artillery - Tank - Anti-Aircraft Gun - Industrial Complex
Fighter - Tactical Bomber - Bomber
Battleship - Aircraft Carrier - Cruiser - Destroyer - Transport - Submarine

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