A file contained in the a maps map folder.
It is a plain text file. A map.properties file is required for every map.
The most important thing it contains is the color settings.
If color settings are missing for a power it defaults to orange-red.
#Here is an example from POS2 v.3.6 that was done by Veqryn: #Color settings for the map #values must be a 6 digit hex number color.British=996600 color.Americans=666600 color.Russians=993300 color.Germans=828282 #color.Germans=9C9C9C color.Japanese=FFAB11 #color.Japanese=FF9900 color.Italians=23578C #color.Italians=236B8E color.Chinese=644664 color.Neutral=dd5500 color.Impassible=cc9933 #units.scale means the default zoom level (1 = 100% zoom, 0.5 = 50% smaller units) units.scale=1 #units.width and units.height should exactly equal the size of the unit art images in the unit folder units.width=48 units.height=48 #units.counter.offset.width and .height are where the counter will appear #units.counter.offset.width=12 #units.counter.offset.height=48 #units.stack.size if greater than 0 will show units in a stack, as if they were counters or chips units.stack.size=0 map.width=3500 map.height=2000 map.scrollWrapX=true map.scrollWrapY=false map.hasRelief=true #map.cursor.hotspot controls where the click point is on a custom "cursor.gif" in the misc folder map.cursor.hotspot.x=15 map.cursor.hotspot.y=15 map.showCapitolMarkers=true map.useTerritoryEffectMarkers=false #use name_place.txt to change where the names of territories go, and put images in territoryNames folder map.showTerritoryNames=true #map.showResources controls if things like PUs get shown map.showResources=true #map.showComments controls if things like convoy comments are shown. can change where in comments.txt map.showComments=true #map.showSeaZoneNames will only show names or images if map.showTerritoryNames is also true map.showSeaZoneNames=false #map.drawNamesFromTopLeft will if true show PU and territory names (and images) from their top left pixel point (instead of bottom left) map.drawNamesFromTopLeft=false #defaults to false, if true you need <nation_name>_convoy.png, if false it uses the nation's normal flag map.useNation_convoyFlags=true #use to not draw the names of a list of territories, comma delimited #dont_draw_territory_names=United Kingdom,Union of South Africa,Germany # screenshot overlay stuff screenshot.title.enabled=true screenshot.title.x=100 screenshot.title.y=50 screenshot.title.color=000000 screenshot.title.font.size=20 screenshot.stats.enabled=true screenshot.stats.x=120 screenshot.stats.y=1800 screenshot.stats.text.color=000000 screenshot.stats.border.color=FFFFFF #LINEAR_LIGHT: will make it look like night time, set it on 0.2f #DIFFERENCE: similar to linear light #MULTIPLY: similar to linear light #OVERLAY: makes map darker and grittier looking, very cool, set it on 0.2f #NORMAL: makes you able to see territory colors under the map reliefs. ugly but good for new players, set it on 0.1-0.3f #does the map have blending modes map.mapBlends=false #map.mapBlendMode=LINEAR_LIGHT #map.mapBlendMode=DIFFERENCE #map.mapBlendMode=MULTIPLY map.mapBlendMode=OVERLAY #map.mapBlendMode=NORMAL map.mapBlendAlpha=0.3f