- "Predators that attack from beneath the surface."
- —Unit description[1]
The Submarine is a naval unit that has varied abilities depending on the version of play. It attacks & defends at 2 and moves 2, although AA50 reduced its defense to 1. Subs can't hit planes in combat and fire first when attacking.
Unit Stats[]
Version | Attack | Defense | Move | Cost | Special |
NGE | 0 | 2 | 2 | 8 | Does not participate in normal naval combat. If surface ships start, pass through or end in area with the subs, the defending subs fire at 2, then surviving surface ships (& carrier-borne aircraft) fire back using their attack strengths. There is only 1 round of combat. Subs do not stop movement or attack each other. |
AAC | 2 | 2 | 2 | 8 | First first when attacking. Can't hit air units. Can retreat after any round of combat on defense. Can be hit by air units. |
AA3 | 2 | 2 | 2 | 8 | First first when attacking. Can't hit air units. Can retreat or submerge after any round of combat on defense. |
AAE | 2 | 2 | 2 | 8 | First first when attacking. Can't hit air units. Can retreat or submerge after any round of combat on defense. Can't be attacked by air units unless a destroyer is present. Can be hit by defending air units without a destroyer. |
AAP | 2 | 2 | 2 | 8 | First first when attacking. Can't hit air units. Can retreat or submerge after any round of combat on defense. Can't be attacked by air units unless a destroyer is present. Can be hit by defending air units without a destroyer. |
AAR | 2 | 2 | 2 | 8 | First first on attack or defense. Can't hit air units. Can submerge before any round of combat on defense. Can move through hostile units. Can't submerge or move through if destroyer present. Can't be hit by air units unless destroyer present. |
AA50 | 2 | 1 | 2 | 6 | First first on attack or defense. Can't hit air units. Can submerge before any round of combat on defense. Can move through hostile units. Can't submerge or move through if destroyer present. Can't be hit by air units unless destroyer present. |
AA42 | 2 | 1 | 2 | 6 | First first on attack or defense. Can't hit air units. Can submerge before any round of combat on defense. Can move through hostile units. Can't submerge or move through if destroyer present. Can't be hit by air units unless destroyer present. |
AA41 | 2 | 1 | 2 | 6 | First first on attack or defense. Can't hit air units. Can submerge before any round of combat on defense. Can move through hostile units. Can't submerge or move through if destroyer present. Can't be hit by air units unless destroyer present. |
AAG | 2 | 1 | 2 | 6 | First first on attack or defense. Can't hit air units. Can submerge before any round of combat on defense. Can move through hostile units. Can't submerge or move through if destroyer present. Can't be hit by air units unless destroyer present. |
AA14 | 2 | 2 | 2 | 6 | Can move through hostile sea zones
} |
Unit Characteristics[]
In AAC it had the ability to retreat after combat, which was replaced by submerging in place in AAR. AAR also added the ability to move past enemy ships without firing. First fire and pass through are negated by enemy destroyers. In AAE planes can't attack subs without a destroyers.
AA50 reduced the defense strength of subs by 1. If gave them the ability to submerge before combat and made them immune to air attack. However, destroyers completely negate the ability of subs to submerge, first fire, pass through or avoid air attack.
- IsAir (← links)
- Submersible Subs (← links)
- Battleship Row (← links)
- Big World 1942 (← links)
- 1939 Pact of Steel Big World (← links)
- Alternet 2018 (← links)
- 1939B Russia in the Axis (← links)
- 1939C US Stands Apart (← links)
- AA50-41 (← links)
- AA50-42 (← links)
- Aircraft Carrier (← links)
- Big World 1940 (← links)
- Command and Conquer (← links)
- Europe-Revised (← links)
- Artillery (← links)
- 1939A Historical (← links)
- 1939A Scenario (Revised Version) (← links)
- Cruiser (← links)
- Destroyer (← links)
- Mechanized Infantry (← links)
- Torpedo Boat (← links)
- AA50-Europe (← links)
- 2020 (← links)
- Anti Imperialism (← links)
- Transport (← links)
- Defending Subs Sneak Attack (← links)
- Sub Control Sea Zone Restricted (← links)
- Ignore Sub In Movement (← links)
- Sub Retreat Before Battle (← links)
- Battleship (← links)
- Fighter (← links)
- Anti-Imperialism (← links)
- Big World 1942 v3 (← links)
- Nova 1942 (← links)
- 1941 Cristaldi (← links)
- Big World 1942 v3.5 (← links)
- AA Enhanced Revised (← links)
- Atari (← links)
- The Rising Sun (← links)
- Cold War (← links)
- Europe incomplete v3 (← links)
- Axis General (← links)
- Cold War 1950 4th edition (← links)
- Central Powers (← links)
- Anglo-American Nazi War (← links)
- Domination-1900 (← links)
- Domination-1901 (← links)
- Cold War-1965 (← links)
- Europe incomplete (← links)
- Infantry (← links)
References[]
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