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Transport

Vessels that carry land units to combat. Transport are vital for the US & Britain to bring their forces to bear on the Eurasian mainland. In the early versions of A&A, transports have some value in naval combat, because they can take losses instead of the battleship. A large group of transports could even defend itself. Starting with AA50 the combat capability of transports is entirely removed (with destroyers providing the extra defense).

Version Attack Defense Movement Cost Special Abilities
NGE 0 1 2 8 Can carry any 2 land units
AAC 0 1 2 8 Can carry any 2 infantry or 1 tank
AAE 0 1 2 8 Can carry 1 armor or any 2 other land units
AAP 0 1 2 8 Can carry 1 armor or any 2 other land units
AAR 0 1 2 8 Can carry 1 infantry and 1 land unit of any type (including another infantry)
AA50 0 0 2 7 Can carry 1 infantry and 1 land unit of any type (including another infantry). Must be taken as losses last.
AA42 0 0 2 7 Can carry 1 infantry and 1 land unit of any type (including another infantry). Must be taken as losses last.
AA42 0 0 2 7 Can carry 1 infantry and 1 land unit of any type (including another infantry). Must be taken as losses last.


ReferencesEdit


Axis & Allies Units
Infantry - Mechanized Infantry - Artillery - Tank - Anti-Aircraft Gun - Industrial Complex
Fighter - Tactical Bomber - Bomber
Battleship - Aircraft Carrier - Cruiser - Destroyer - Transport - Submarine

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