This property allows a production Technology specifically for naval units. A game could then have both an Industrial Tech and a Shipyard Tech that reduces the cost of production of units.

Property Interactions:

  • productionRule - Need to have productionRules in the XML for each naval unit similar to Industrial Tech but with a name like buyTransportShipyards

XML format is:

<property name="Use Shipyards" value="true" editable="false">

default value is false

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